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Alejandro Hernandez C
Alejandro Hernandez C
Lighting Artist
Orlando FL, United States

Skills

Lighting3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingProp ModelingTexturingUV MappingCompositingTexture Baking

Software proficiency

Maya
Maya
3ds Max
3ds Max
V-Ray
V-Ray
RenderMan
RenderMan
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
ZBrush
ZBrush
Nuke
Nuke
Arnold
Arnold
Houdini
Houdini
Katana
Katana
Quixel Megascans
Quixel Megascans

Reel

Productions

    • Movie
      Thelma The Unicorn
    • Year
      2024
    • Role
      Lighting Artist
    • Company
      Mikros Animation
    • Movie
      Paw Patrol: The Mighty Movie
    • Year
      2023
    • Role
      Lighting Artist
    • Company
      Mikros Animation

Experience

  • Lighting Artist III at Meta
    August 2024 - December 2025

    Developed lighting scenarios to properly blend and shape characters in a real-time VR project.

    Delivered complex lighting shots under very tight production deadlines while meeting wide light requirements.

    Managed and troubleshot render farm operations, optimizing render times and resolving technical issues to maintain project pipelines.

    Nuke compositing across multiple projects

    Nuke tool creation

  • 3D Generalist at Aireal
    November 2023 - July 2024

    Lighting for real time architectural visualization

    Lookdev for highly accurate materials

    Modeling for highly modular workflows

    High optimization focus

  • Lighting Artist at Mikros Animation
    Montreal, QC, CA
    July 2023 - October 2023

    Paw Patrol: The Mighty Movie

    Thelma The Unicorn

    Responsible for creating location lighting

    Macro creation for production

    Creating highly reusable light rigs

    Lighting key shots with reusability in mind

    Sequence-wide continuity checking and adjustments

    Advanced troubleshooting

  • Senior 3D Artist at Wayfair
    Boston
    September 2019 - June 2022

    Responsible for managing and improving light rigs responsible for 95% of

    the images produced by the department

    Tasked with working on documentation for training

    Responsible for conducting testing for light rigs and calibrating HDRis

    Responsible for imagery QA, with a focus on photorealism

    Responsible for working on a high volume of imagery on a weekly basis.

  • Visual Specialist at ETC Simulation
    Orlando
    March 2019 - August 2019

  • CG Intern at Framestore
    New York, United States of America
    September 2018 - December 2018